Camera Data Structure
You use a camera data structure to get or set basic information about a camera of any kind. A camera data structure is defined by theTQ3CameraData
data type.
typedef struct TQ3CameraData { TQ3CameraPlacement placement; TQ3CameraRange range; TQ3CameraViewPort viewPort; } TQ3CameraData;
Field Description
placement
- A camera placement structure that specifies the current placement and orientation of the camera.
range
- A camera range structure that specifies the current hither and yon clipping planes for the camera.
viewPort
- A camera view port structure that specifies the current view port of the camera.